Partner work guide
Overview
Ohyo Gumite is applied partner work. It helps bridge the gap between fixed arranged drills and more natural sparring by teaching how Wado-Ryu principles work in a more fluid exchange.
These sets are not just about remembering the order. They are about timing, distance, posture, balance-breaking, control and understanding how to respond to a realistic attack with proper technique.
Distance
Correct maai is essential. If the distance is wrong, the whole exchange becomes weak or unrealistic.
Timing
Move neither too early nor too late. Good timing makes the defence believable and effective.
Posture
Stay upright and balanced. Avoid leaning, reaching or losing your centre when applying the set.
Control
Every action should be realistic but safe. Good Ohyo Gumite shows skill, not recklessness.
What you are marked on
For the attacker
- Correct starting stance and distance
- Committed attack on the correct line
- Good balance and realistic pressure
- Control and partner awareness
For the defender
- Correct line of movement and body shift
- Clean defence at the right moment
- Effective controlled counter
- Strong finishing position and zanshin
Etiquette and safety
Before you begin
- Stand correctly and face your partner
- Bow properly
- Set the correct distance
- Wait for the instructor’s command
During the exchange
- Attack with intent but stay controlled
- Do not rush or add extra movement
- Keep awareness after the finish
- Always look after your partner’s safety
Ohyo Gumite Sets
Open each set for the video, movement notes, training points and common faults. Use the print button to print the open set only.
Ohyo Gumite 1 Ipponme (1)
Ipponme
- Attacker: Left fighting stance
- Defender: Left fighting stance
- Attack: Step forward with a double punch — right jumping punch to the head, then left reverse punch to the body
- Defence: Step back as the attacker moves forward and block the head punch with an open-hand inside block in knife-hand stance
- Finish: The attacker adjusts the right foot, hooks or sweeps with the left foot to break balance, and finishes with a right reverse punch to the kidney area
What to focus on
- Commit to the double attack cleanly
- Defender should move back in time, not late
- Use the sweep to break balance properly
- Finish under control, not with excessive force
Common faults
- Weak first punch
- Defender blocking too square
- Sweep placed without proper balance-breaking
- Rushed final punch
Ohyo Gumite 2 Nihonme (2)
Nihonme
- Attacker: Right fighting stance
- Defender: Left fighting stance
- Attack: Slide the right foot forward and throw a left reverse punch to the head
- Follow-up: As the punch returns, hook or sweep the defender’s left foot with the right foot and finish with a left reverse punch to the kidney
- Defence: Lean back to avoid the head punch and block with an open-hand inside block in knife-hand stance
What to focus on
- Use the lean and block together
- Keep the sweep controlled and realistic
- Maintain good posture after the avoidance
- Do not let the second punch become messy
Common faults
- Leaning too far back
- Blocking too late
- Weak sweep contact
- Loss of structure after the first action
Ohyo Gumite 3 Sanbonme (3)
Sanbonme
- Attacker: Left fighting stance
- Defender: Right fighting stance
- Attack: Step forward with a double punch — right to the head, then left reverse punch to the body
- Defence: Step back to avoid the punches, then slide forward with driving lunge punch pressure
- Finish: The attacker slides under the punch into right four-point stance behind the defender, opens the body line, lifts under the defender’s leg, rotates to throw, and finishes with a right backfist strike
What to focus on
- Keep the entry under the punch tight and controlled
- Use body contact and posture correctly on the throw
- Do not bend the back during the lifting action
- Finish the backfist with balance and awareness
Common faults
- Entering too far away from the defender
- Trying to lift with the arms instead of the body
- Loose posture on the throw
- Weak finishing strike
Ohyo Gumite 4 Yohonme (4)
Yohonme
- Attacker: Right fighting stance
- Defender: Right fighting stance
- Attack: Step through with the left foot and deliver a right backfist to the head
- Defence: Move the front foot across about 45 degrees and cover with a right head guard
- Finish: The attacker pushes the guard across, opens the line to the kidney with the left hand, follows with right reverse punch, controls the defender down, and finishes with a downward right elbow
What to focus on
- Good angle on the defender’s first movement
- Use the hips to power the opening hand strike
- Keep control of the arm and shoulder when taking down
- Finish the elbow under full control
Common faults
- Defender moving too square
- Attacker rushing the takedown
- Weak shoulder and arm control
- Dropping posture during the finish
Ohyo Gumite 5 Gohonme (5)
Gohonme
- Attacker: Left fighting stance
- Defender: Left fighting stance
- Attack: Step through to right stance with left reverse punch to the body, then front kick
- Defence: Step back with right inside block, then move away from the kick and sweep it across with a left low block
- Finish: Counter with right ridge-hand to the stomach, right backfist to the head, bring the attacker down, and finish with right knife-hand
What to focus on
- Separate the body punch defence and kick defence clearly
- Use the kick sweep to open the attacker, not just block
- Keep the hand combinations sharp and direct
- Control the takedown before the knife-hand finish
Common faults
- Merging the two defensive phases together
- Poor control of the kick sweep
- Backfist too wide
- Unsteady posture during the finish
Ohyo Gumite 6 Ropponme (6)
Ropponme
- Attacker: Left fighting stance
- Defender: Left fighting stance
- Attack: Sliding front kick to the body, followed by a right reverse punch to the head
- Defence: Step back out of kick range, lean back from the punch and use the open right hand to cover
- Finish: The attacker hooks or sweeps the defender’s right foot with the left foot and finishes with a right round kick to the body
What to focus on
- Make sure the lead leg gets past the defender’s front leg
- Keep the defender’s lean-back controlled, not exaggerated
- Use the sweep to set the round kick properly
- Finish with a clear balanced round kick line
Common faults
- Poor attack line on the sliding kick
- Defender collapsing backward
- Weak foot hook
- Round kick without proper setup
Ohyo Gumite 7 Nanahonme (7)
Nanahonme
- Attacker: Left fighting stance
- Defender: Left fighting stance
- Attack: Deliver two left front-hand snap punches to the body while sliding forward
- Defence: Block both punches with the open right hand while sliding back, then counter with a right front kick to the body
- Finish: The attacker moves away from the kick, sweeps it aside, counters to the kidney, breaks balance, takes the defender down, and finishes with a left reverse punch
What to focus on
- Keep the double punch pressure realistic
- Make the defender’s two blocks distinct and clear
- Use the front kick as a proper counter, not a weak flick
- Control the takedown sequence from start to finish
Common faults
- Snap punches lacking commitment
- Defender blocking both punches as one action
- Weak body kick
- Takedown without proper base or control
Ohyo Gumite 8 Hachihonme (8)
Hachihonme
- Attacker: Right fighting stance
- Defender: Left fighting stance
- Attack: Slide in and attempt a right foot sweep, then a left foot sweep, followed immediately by a right back kick to the body
- Defence: Step back to avoid each sweep, then step back again to avoid the back kick
- Finish: The attacker lands in right stance, breaks the defender’s stance from the outside of the left leg, pushes the left arm away and finishes with a left reverse punch to the body
What to focus on
- Keep the sweeps distinct and believable
- Make the defender’s evasions neat and balanced
- Back kick must land under control
- Break the stance properly before the final punch
Common faults
- Rushing the sweep sequence
- Defender stepping too large
- Back kick thrown without line or balance
- Final punch without proper stance break
Training tips
To improve quickly
- Start slowly and build the timing properly
- Work on the distance before the finish
- Keep each phase of the set separate and clear
- Practise both sides when appropriate
- Always finish with awareness and control
What often goes wrong
- Distance too close at the start
- Defender moving late and then rushing
- Weak or unclear balance-breaking
- Untidy posture during throws or takedowns
- Too much contact at the finish
Quick glossary
Keep studying the gumite syllabus
Return to the gumite section of the syllabus or jump back to the top of this page to review the Ohyo sets again.